Skip to main content
How I Made a Pure CSS Puzzle Game

How I Made a Pure CSS Puzzle Game

I recently discovered the joy of creating CSS-only games. It’s always fascinating how HTML and CSS are capable of handling the logic of an entire online game, so I had to try it! Such games usually rely on the ol’ Checkbox Hack where we combine the checked/unchecked state of a HTML input with the :checked pseudo-class in CSS. We can do a lot of magic with that one combination! In fact, I challenged myself to build an entire game without Checkbox. I wasn’t sure if it would be possible, but it definitely is, and I’m going to show you how. In addition to the puzzle game we will study in this article, I have made a collection of pure CSS games, most of them without the Checkbox Hack. (They are also available on CodePen.) Want to play before we start? I personally prefer playing the game in full screen mode, but you can play it below or open it up over here. Cool right? I know, it’s not the Best Puzzle Game You Ever Saw™ but it’s also not bad at all for something that only uses CSS and a few lines of HTML. You can easily adjust the size of the grid, change the number of cells to control the difficulty level, and use whatever image you want! We’re going to remake that demo together, then put a little extra sparkle in it at the end for some kicks. The drag and drop functionality While the structure of the puzzle is fairly straightforward with CSS Grid, the ability to drag and drop puzzle pieces is a bit trickier. I had to relying on a combination of transitions, hover effects, and sibling selectors to get it done. If you hover over the empty box in that demo, the image moves inside of it and stays there even if you move the cursor out of the box. The trick is to add a big transition duration and delay — so big that the image takes lots of time to return to its initial position. img { transform: translate(200%); transition: 999s 999s; /* very slow move on mouseout */ } .box:hover img { transform: translate(0); transition: 0s; /* instant move on hover */ } Specifying only the transition-delay is enough, but using big values on both the delay and the duration decreases the chance that a player ever sees the image move back. If you wait for 999s + 999s — which is approximately 30 minutes — then you will see the image move. But you won’t, right? I mean, no one’s going to take that long between turns unless they walk away from the game. So, I consider this a good trick for switching between two states. Did you notice that hovering the image also triggers the changes? That’s because the image is part of the box element, which is not good for us. We can fix this by adding pointer-events: none to the image but we won’t be able to drag it later. That means we have to introduce another element inside the .box: That extra div (we’re using a class of .a) will take the same area as the image (thanks to CSS Grid and grid-area: 1 / 1) and will be the element that triggers the hover effect. And that is where the sibling selector comes into play: .a { grid-area: 1 / 1;  » Read More

Like to keep reading?

This article first appeared on css-tricks.com. If you'd like to continue this story, follow the white rabbit.

View Full Article
Laravel Vs Symfony: Answering All The Questions To Make a Better Choice

Laravel Vs Symfony: Answering All The Questions To Make a Better Choice

#Dev
How to Channel a Daily Vision into a 20-Year Photography Career

How to Channel a Daily Vision into a 20-Year Photography Career

#Silicon Valley
WordPress Punts Locally Hosted Fonts for Legacy Default Themes to 6.2 Release

WordPress Punts Locally Hosted Fonts for Legacy Default Themes to 6.2 Release

#Web Design
Fresh For Designers

Is the Dynamic Island plain stupid or the next revolutionary UX pattern?

#All

Let's talk about Web Design

The term "web design" describes the layout of websites that are seen online. Instead of software development, it typically refers to the user experience components of website development. The primary focus of web design used to be creating websites for desktop browsers, but from the middle of the 2010s, designing for mobile and tablet browsers has gained significance.

What is a webdesigner?

A web designer is responsible for a website's look, feel, and occasionally even content. For instance, appearance refers to the colors, text, and images utilized. Information's organization and categorization are referred to as its layout. An effective web design is user-friendly, aesthetically pleasing, and appropriate for the target audience and brand of the website. Many websites focus on keeping things simple so that viewers won't be distracted or confused by additional information and functionality. Removing as many potential sources of user annoyance as possible is a crucial factor to take into account because the foundation of a web designer's output is a site that gains and nurtures the trust of the target audience.

Responsive and adaptive design are two of the most popular techniques for creating websites that function well on both desktop and mobile devices. In adaptive design, the website content is fixed in layout sizes that correspond to typical screen sizes, while in responsive design, information moves dynamically based on screen size. A layout that is as consistent as possible across devices is essential to preserving user engagement and trust. Designers must be cautious when giving up control of how their work will appear because responsive design can be challenging in this area. While they might need to diversify their skill set if they are also in charge of the content, they will benefit from having complete control over the final output.

What does a web design worker do?

A web designer is a member of the IT industry who is in charge of planning a website's structure, aesthetic appeal, and usability.

A skilled site designer must possess both technical know-how and creative graphic design abilities. They must be able to envision how a website will seem (its graphical design) and how it will operate (conversion of a design into a working website).

The terms web developer and designer are frequently used interchangeably but erroneously. In order to construct more complex interactions on a website, such as the integration with a database system, a web developer is frequently more likely to be a software developer who works with programming languages.